Play • Iterate • Ship

Ship micro-games at arcade speed — build events that breathe

ArcadeForge reimagines play for creators and small studios, delivering a modular platform where micro-games, seasonal events, and live ops converge. Ship prototypes fast with retro-glow HUDs, analytics for player arcs, and cross-device performance that scales with imagination.

ArcadeForge hero montage: neon cabinet, HUD overlay, tiny games

Core pillars

Modularity, Live Ops, and Fast Iteration. Compose small games into seasonal shells, push event tweaks in minutes, and observe impact with granular telemetry.

  • Isolated micro-runtimes
  • Timed events & reward webs
  • Compact SDK with cohort analytics
Pillars illustration: layered game tiles and telemetry HUD
1.2M
Sessions / month
82%
Retention (D7)
60s
Average session

Ready to prototype faster?

Download the starter kit, import a theme, and launch your first micro-game in under an hour.

How it works — quick flow

  1. Author a tiny scene in the editor and attach a live event.
  2. Ship the module to the runtime; hotfix assets without redeploying.
  3. Measure engagement via SDK, tune rewards, and iterate.

Why ArcadeForge?

ArcadeForge — modular runtimes, live ops, creator-friendly pricing
Generic engine — monolithic deploys, slower live tweaks

Comparison highlights how you save time on event iterations and on shipping isolated tiles without impacting a whole product.

FAQ

What engines are supported?
Common engines and web runtimes; we provide lightweight adapters and example templates.
Can I run tournaments?
Yes — leaderboards and event orchestration tools are built in.

Get in touch

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